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Case study

Umbral

Interactive installation: a doorway that reacts to whoever approaches.

Umbral
Year
2024
Role
Concept and programming
Technology
TouchDesigner, Kinect, GLSL
Scope
Installation · Interactive · Art

A piece for a digital-art festival. Depth sensors, projection mapping and a particle system that responds to the visitor's distance and gesture. Three days, twelve thousand people.

Context

Text pending.

Challenge

Text pending.

Outcome

Text pending.

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